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Adventure
Quest Guide Page 3
adventure quest
Guide page
3 continues...
Clans: To
find a Clan you need to travel to the Island of Paxia where you can
participate in Clan activites such as Wars and challenges.
There
are 8 clans, one for each element the current clans are:
- Geoto (Earth)
- Nautica (Water)
- Dynami (Energy)
- Igneus (Fire)
- Glacius (Ice)
- Lucian (Light)
- Nocturu (Darkness)
Clan
leaders in the same order is: Geoto, Aerodu, Nautica, Dynamo, Igneox,
Glaciar, Lucius and Noctros.
To join a clan
travel to Paxia then click on the location of a clan's base. Speak to
the leader and ask to join. You cannot join if there are a clan war
going on. (If there is one going on you will have to wait until there
is peace once more on Paxia)
To leave a clan you
have to speak with the Negatus Statue which can be found on Monolith
Island (Off the shore of Paxia). You cannot leave a clan if there is a
clan war going on.
Once you have joined a clan you
can enter their base. All clans have their own shop that sells
specialized items depending on the particular element.
Clan Wars: Now
and then Paxia has wars and challenges. During these special events
players fight battles against opposing forces on PAxia in random order
engaging thing such as airships or even other clan members in a
computer controlled PvP. Repairs can also be made and once the dust
settles there is one clan that is pronounced the winner (the one in the
best health at the end) and are awarded spoils of war.
Paxus
is the character to see when it comes to Challenges since it is his
arena that you can see above Paxia.
Good VS.Evil: January
2008 the developers added an Alignment feature (like the Dungeons and
Dragons system) which enables you to choose wether you want a good
(unity) or bad (chaos) character. In-game decisions in a war could
decide if you get a Good Alignment award or an Evil alignment award.
Next covered in the adventure
quest Guide page 3 is Equipment Information.
Equipment: The
six types of equipment are:
Weapons, are used to
attack the enemy via the "attack" command. Several weapons have special
abilities and the damage can originate from one or several elements.
Shields, affect the
characters defense modifiers. Certain shields has rewind abilities
which can heal you once. Some has triggers which gives you attack boost
when you are fighting certain monsters.
Armor, similar to
shields they affect characters defense modifier and can give
allow for extra attacks. Some armors allow the use of class skills or
subrace attacks which get added to with each level of the class or
subrace.
Spells,
are an alternate method of attack but can also summon things and/or
creatures. Some heal the one thing all spells have in common are that
they drain Mana Points(MP).
Pets, are purchased
or gained through quests and they help you by attacking your enemy or
healing you. (Some also changes the status of the monster like freezing
them for example)
Misc,
are just what it sound like. They can offer a wide variety of function
such as defense vs a specific type of attack, provide temporary stat
boosts, extra attack power etc. They must be activated before used
usually at the cost of either MP and/or a turn.
Shops, is where you
buy all of the equipment and there are shops scattered through the
world. All pieces of equipment have level requirements that you must
meet before you can buy them. You can sell equipment back to the shop
but don't think you will get back all your money in doing so. Spend
your cash wisely. You can hold up to eight of each type of equipment in
a battle and you can purchase additional storage space using Z-Tokens
to hold items outside of battle.
Next covered in the adventure
quest Guide page 3 is Events,
Challenges and quests.
Events, Challenges and
Quests: The
difference between events, challenges and quests are that events
and challenges are available for limited time periods while quests are
a fixed part of the Adventure quest world.
Examples
of events could be the Mogloween that is an Adventure Quest holiday.
In
Challanges characters has to defeat as many monsters as possible but
there are no immediate reward(other than bragging rights offcourse).
Quests
ties into the story line and can be triggered either by speaking to a
NPC(non-player character) or by going to a location where it
automatically starts.
Next covered in the adventure
quest Guide page 3 is payable
ugrades.
Payable Upgrade Options: Guardians There
are some aspects of Adventure Quest that requires real cash payment in
order to experience (around 30% of the game content).
The
upgrade is called Guardianship and is the premium version of Adventure
Quest which is based on a one-time fee.
Being a
Guardian unlocks some key benefits such as more quests, events, wars,
locations, armors the ability to carry more health and mana potions. Guardians
also recieve more powerful starting weapons and can train to Level 10
in each class VS. 5 for an adventurer(free account). (More
about Guardianship and upgrades in Page 4)
They also have Guaranteed Login
Access.
One of the downsides with
playing
with a free account that in order to reduce server stress depending on
how many players are playing at any given time a free account user may
be prevented from logging in. This is the biggest downside
to have a free account.
Z-Tokens: Was
originally a money donating system but that system was replaced with
the Z-Token(Zard Tokens). The tokens are rare coins in Adventure Quest
which you may acquire through your quests and recieved after slaying
monsters. You can purchase Z-Tokens for real money.
Z-Tokens
are used to buy shields, armor, weapons and special items which are
more powerful than normal Items. They also comes in handy when you buy
your own player-owned house(guards for the house) and pets that are
more powerful than the usual pets. A house can like real real estate
appreciate in Z-Token Value making it an investment.
Ballyhoo: Is
nothing more than the ability to enable in-game advertising in exchange
for gold, temporary items and perhaps Z-Tokens.
Next covered in the adventure
quest Guide page 3 is my
personal reflections.
Personal Reflections: This
is just a small fraction displayed of what Adventure Quest has to offer
in terms of items, monsters, playing styles, quests etc. The World of
Lore is crammed to the ceiling so to speak with things to explore,
utilize or battle with.
The entire next page is
dedicated to
information about the various upgrade packages that are available. I
added this is information in to provide you with a solid base of
information to better decide which approach you want to take. Playing
as a free adventurer or to upgrade to a Guardianship.
1 | 2 | 3 | 4Adventure
Quest Guide Page 3 Last updated: 14FEB2008

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